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ZPG - ZPG Project - Full points - Overenrineer
Obsah archivu
src
buffer
EBO.cpp
VAO.cpp
VBO.cpp
console
ConsoleCommand.cpp
ConsoleCommandsFiller.cpp
ConsoleHandler.cpp
ConsoleLine.cpp
Engine.cpp
event
EventHandler.cpp
InputController.cpp
gui
GUI.cpp
GUIFiller.cpp
GUIHandler.cpp
main.cpp
model
Mesh.cpp
Model.cpp
ModelHandler.cpp
scene
camera
Camera.cpp
CameraHandler.cpp
entity
BoundingBox.cpp
Entity.cpp
EntityHandler.cpp
material
Material.cpp
light
AbstractLight.cpp
AbstractRenderableLight.cpp
LightHandler.cpp
type
DirLight.cpp
FlashLight.cpp
PointLight.cpp
SpotLight.cpp
Scene.cpp
SceneHandler.cpp
sky
Sky.cpp
skybox
SkyBox.cpp
skydome
SkyDome.cpp
skysphere
SkySphere.cpp
transformation
curve
BalisticCurve.cpp
BezierCurve.cpp
transform
Component.cpp
Composite.cpp
Curve.cpp
Rotation.cpp
Scale.cpp
Translate.cpp
Transformation.cpp
shader
Shader.cpp
ShaderHandler.cpp
ShaderProgram.cpp
texture
Image.cpp
Texture.cpp
TextureHandler.cpp
utils
Logger.cpp
window
Window.cpp
WindowHandler.cpp
.gitignore
CMakeLists.txt
assets
du
du1.png
du2.png
du3.png
du4.mp4
du5.png
du6
MIK0486.txt
mik0486_1-gif.gif
mik0486_1a.png
mik0486_2-gif.gif
mik0486_2a.png
mik0486_2b.png
mik0486_2c.png
mik0486_3-gif.gif
mik0486_3a.png
mik0486_4-gif.gif
mik0486_4a.png
mik0486_4b.png
mik0486_4c.png
mik0486_5-gif.gif
mik0486_5a.png
mik0486_5b.png
du7.mp4
du8
du8.mp4
theCurve.gif
du9.gif
final.mp4
model
backpack
backpack.mtl
backpack.obj
backpack_diff.jpg
devil.obj
geometric
cone.obj
cube.obj
dome.obj
grid30m2.obj
pane.obj
ring.obj
sphere.obj
gnome
garden_gnome_diff_1k.jpg
garden_gnome_metal_1k.exr
gnome.mtl
gnome.obj
grimm.obj
header
pyramid.h
triangle.h
hollowknight
hollowknight.mtl
hollowknight.obj
hollowknight_diff.png
hollowknight_norm.png
hollowknight.obj
light
pointLight.obj
spotLight.obj
m4a1s
m4a1s.mtl
m4a1s.obj
m4a1s_diff.png
pacman
pacman.mtl
pacman.obj
pacman_diff.jpg
pacman_spec.jpg
pikachu.obj
planet
earth
earth.mtl
earth.obj
earth_diff.png
jupiter
jupiter.mtl
jupiter.obj
jupiter_diff.png
mars
mars.mtl
mars.obj
mars_diff.png
mercury
mercury.mtl
mercury.obj
mercury_diff.png
moon
moon.mtl
moon.obj
moon_diff.png
neptune
neptune.mtl
neptune.obj
neptune.png
saturn
saturn.mtl
saturn.obj
saturn.png
sun
sun.mtl
sun.obj
suncyl1.jpg
uranus
uranus.mtl
uranus.obj
uranus.png
venus
venus.mtl
venus.obj
venus_diff.png
rat
rat.mtl
rat.obj
rat_diff.png
suzi.obj
tank
tank.mtl
tank.obj
tank_diff.png
textured
plainModel.obj
skydome.obj
travelersBackpack
travelersBackpack.mtl
travelersBackpack.obj
travelersBackpack_diff.png
tree
masterRoughness.png
masterTexture.png
tree.mtl
tree.obj
zombie
lowpoly_tex.png
zombie.mtl
zombie.obj
shader
lights
blimmLightShader.frag
fullLightShader.frag
lambertLightShader.frag
lightModelShader.frag
phongLightShader.frag
staticLightShader.frag
modelShader.frag
modelShader.vert
sky
skybox
skybox.frag
skybox.vert
skydome
skydome.frag
skydome.vert
texture
cannonBullet.png
pane
grass.png
rockySand.jpg
skybox
field
negx.jpg
negy.jpg
negz.jpg
posx.jpg
posy.jpg
posz.jpg
ocean
back.jpg
bottom.jpg
front.jpg
left.jpg
right.jpg
top.jpg
skydome
fulldome3.jpg
sun.png
skysphere
galaxy.png
include
3rdparty
imgui
backend
imgui_impl_glfw.cpp
imgui_impl_glfw.h
imgui_impl_opengl3.cpp
imgui_impl_opengl3.h
imgui_impl_opengl3_loader.h
imconfig.h
imgui.cpp
imgui.h
imgui_demo.cpp
imgui_draw.cpp
imgui_internal.h
imgui_tables.cpp
imgui_widgets.cpp
imstb_rectpack.h
imstb_textedit.h
imstb_truetype.h
stb
stb_image.h
buffer
EBO.h
VAO.h
VBO.h
Vertex.h
builder
AbstractBuilder.h
console
ConsoleCommand.h
ConsoleHandler.h
ConsoleLine.h
Engine.h
event
EventHandler.h
InputController.h
structure
Event.h
Listener.h
type
CameraEvents.h
KeyBoardEvents.h
LightEvents.h
MouseEvents.h
SceneEvents.h
WindowEvents.h
gui
GUI.h
GUIHandler.h
model
Mesh.h
Model.h
ModelHandler.h
scene
camera
Camera.h
CameraHandler.h
entity
BoundingBox.h
Entity.h
EntityHandler.h
material
Material.h
light
AbstractLight.h
AbstractRenderableLight.h
LightHandler.h
type
DirLight.h
FlashLight.h
PointLight.h
SpotLight.h
Scene.h
SceneHandler.h
sky
Sky.h
skybox
SkyBox.h
skydome
SkyDome.h
skysphere
SkySphere.h
structure
Object.h
Randerable.h
Simulable.h
Transformable.h
transformation
curve
BalisticCurve.h
BezierCurve.h
transform
Component.h
Composite.h
Curve.h
Rotation.h
Scale.h
Translate.h
Transformation.h
shader
Shader.h
ShaderHandler.h
ShaderProgram.h
texture
Image.h
Texture.h
TextureHandler.h
utils
ColorUtils.h
FileUtils.hpp
Logger.h
StringUtils.h
window
Window.h
WindowHandler.h
187.07 MiB
Nahrál
Firestone82
Nahráno 19.10.2024
Staženo 2x
Stáhnout
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